Silk

Designer
Luis Ranedo
Artist
Roc Espinet
Age
10+
No. of Players
2 - 4
Play Time
45 Minutes
Mechanisms
Area Control, Worker Placement, Dice Rolling
Country of Origin
China
Year Released
Coming Soon
Sell Sheets
Product Dimensions (cm)
23 x 18 x 5
Product Weight (kg)
TBC

The Imomushi silkworms are only found in the remote and harsh Akaishi Mountains. Very few people can withstand the hardships of the lonesome life led by the silkworm shepherds. It is a solitary existence that requires great dedication and strength of character to bear the pressures that stem from competing with the few other shepherds who fight over the scarce but desirable feeding grounds. All the while keeping the silkworms’ natural predator, the fearsome Ookami beast, at bay.

Silk is a gateway game into area control and worker placement systems. Players will need to command the shepherd and their faithful mastiff, build new worm nurseries and fence off enclosures in order to raise and feed their silkworms. When silkworms feed, they generate a number of silk points, depending on the type of terrain they are standing on at that moment. These silk points can be used to modify the outcome of a dice roll, which determine the actions a player may take, while keeping in mind that the player with the most silk points at the end of the game wins!

An abstract puzzle with plenty of challenge and a unique theme make Silk an exciting game for everyone.

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